#ifndef ARMY_OF_THE_DAMNED
#define ARMY_OF_THE_DAMNED

#include "SorcerySpell.h"

class ArmyOfTheDamned : public SorcerySpell
{
protected:

private:

public:
	ArmyOfTheDamned();
	~ArmyOfTheDamned();

	virtual void Cast();
	virtual void Update(float _dt);
	virtual void Render();
};

#endif